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inFamous 2

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1 inFamous 2 on Sat Jun 05, 2010 3:26 pm

Paroxysm

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http://ca.kotaku.com/5555642/cole-sports-a-sharp-new-look-in-infamous-2
Coming as a surprise to no one, Game Informer's July issue confirms the sequel to Sucker Punch's PlayStation 3 superhero hit inFamous, with a cover showing off a new look for series protagonist Cole MacGrath.

inFamous 2 is no real surprise. Soy registered Infamous2TheGame.com back in April, and voice actors were talking about auditioning for the sequel in October of last year.

What is a surprise is Cole MacGrath's new, more practical look. Gone is the black and yellow leather jacket of the first game, replaced with a sensible t-shirt and jeans ensemble that complements Cole's darker hair quite nicely.

Along with the new look comes new powers, a new city, and a new enemy worth of Cole's attentions.

Anything more than that will have to wait until the July issue of Game Informer hits store shelves, or E3 2010, which kicks off on June 15.

Sweetness.

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2 Re: inFamous 2 on Sat Jun 05, 2010 5:08 pm

prescribeddrone

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Cool, I recently got the first one for 30 bucks so I'll get this if it's good when it's cheaper.

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3 Re: inFamous 2 on Tue Jun 08, 2010 3:15 pm

I loved the first one so I will be getting this. thumbs up

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4 Re: inFamous 2 on Wed Jun 09, 2010 10:15 pm

Paroxysm

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http://www.computerandvideogames.com/article.php?id=249754
InFamous 2, if done to plan, will "give you a heart attack," says developer Sucker Punch.

Speaking in US mag Game Informer, the developer promises bigger consequences, crazier parkour moves and bigger bosses for the just-revealed PS3 sequel. We can't wait.

"[InFamous 1] was a superhero game that you could get into and have a good time," the developer told the mag. "The second game, if we do our jobs right, will hopefully give you a heart attack."

It added: "We're able to have a much more empathetic narrative this time. There are bigger consequences to your choices, and it's not really obvious what's good and bad.

"Morality is certainly a big part of the product. And we are committed to making it impactful and meaningful, and have it be something you feel is responsive to how you're playing the game."

Sucker Punch is also setting high standards for the series' trademark platforming, promsising an "incredible jungle gym of mobility" for InFamous 2's mock New Orleans.

"It becomes this landscape of opportunities when you can zip up a building, then find a wire that goes across empty space," it says. "You're making it up as you go, and you're stringing together these cool moves that allow you to dominate the space in a way that only Cole can do."

Hit the link for the first proper InFamous 2 gameplay details. This is going to be a big one at E3.

Awesome!!!

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5 Re: inFamous 2 on Fri Jul 09, 2010 5:32 pm

UltimateUltimacy

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I hope they have a good explanation, in story, as to why Cole looks and sounds different. I really liked Jason Cottles work in the first one. Especially his speech at the end.

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