G.I. Joe: Cobra II #3
The II in the Cobra title is appropriate as the series' heir apparent to the original shifts focus from Chuckles to the likes of secret-ops Joes, Chameleon and Erika La Tene. To be honest, I’m unsure as to what Erika's role is right now; funny, I don’t think she has any clue either. And that’s what makes this series so much fun. The characters are constantly changing agendas, all working their own angles until they’re given the desired results. Chuckles has never been more serious about infiltrating terror; Chameleon’s unbridled determination channels the loyalty--and looks--of Jinx; Tomax and Xamot are seemingly at each other’s wits; Crystal Ball never slips his eyes off Ms. La Tene; and of course, Erika persistently battles her own nerves, though a bit of her ingenuity is finally slapped into this issue.
While Gage and Costa’s writing of revenge and retribution is the epicenter to all that is Cobra, Antonio Fuso’s art has slipped a bit in the series’ sequel. In fact, the penciling is right-out plain. However, as a secondary element to the comic’s script, the drawing is doing something correctly: erasing confusion. The Crimson Twins now sport differing haircuts; Erika has finally established herself as not-Baronness; and Crystal Ball reflects less Alan Moore and more the character reflected in the 'Real American Hero series. Much like my disdain for Don Figueroa’s backdrops and landscapes over at IDW’s Transformers ongoing, it’d be nice if more effort was placed on distinguishing the Cobra world. Entering such enigmatic territory should come off a more wondrous experience.
As G.I. Joe: Origins slips from Larry Hama’s grasp into the subservient hands of other guest writers, Cobra II easily takes the cake as best Joe book on the stands. It actually proves as a simpler, tighter espionage world if compared to that of Jonathan Hickman’s Secret Warriors (not that I'm saying it's better, just easier to follow). Although Cobra II might come off at times a slow drag—a signature IDW trait—the pay off appears to be looming next issue. For now, the set-up and plot mechanics are as fined-tuned as they come.
3.5/5 Killer Croc's