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Batman: Arkham

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151 Re: Batman: Arkham on Wed Mar 10, 2010 11:17 am

Winter Decay wrote:I have a question... what are they going to call the sequel? I dont think that it will take place in the asylum any longer so calling it Batman: Arkham Asylum no longer is the best description. But then you no longer have the branding & good will that is now attached to the Batman: Arkham Asylum name.

My guess would be Batman: Gotham City or something of that sort. I would mess my pants if they made an open world Batman game in the same style as Batman: Arkham Asylum.

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152 Re: Batman: Arkham on Thu Mar 11, 2010 4:13 pm

jaydee74

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HairyTrucker wrote:
Winter Decay wrote:I have a question... what are they going to call the sequel? I dont think that it will take place in the asylum any longer so calling it Batman: Arkham Asylum no longer is the best description. But then you no longer have the branding & good will that is now attached to the Batman: Arkham Asylum name.

My guess would be Batman: Gotham City or something of that sort. I would mess my pants if they made an open world Batman game in the same style as Batman: Arkham Asylum.

Holy Crap that would be awesome.

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153 Re: Batman: Arkham on Fri Mar 12, 2010 3:16 am

alucardbarnivous

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Astro13Zombie wrote:I hate the Croc level.

My cousin's husband started it today. I laughed sadistically the thirty times he was killed. I can only hope he tries again tomorrow so the misery can continue.

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154 Re: Batman: Arkham on Fri Mar 12, 2010 3:17 am

alucardbarnivous

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jaydee74 wrote:
Mnemosis wrote:See, I loved the Croc level. It felt appropriate. Batman needs to get into Croc's lair, but doesn't have the time to really eff around with him. So he lays a trap, and goes stealthy. The actual mechanics of how it played out were a bit of a pain, but I appreciated it for what it was.
I'm not a huge fan of the Croc level but not because I hate it but I do find it a pain at times. It is kind of cool in a lot of ways.

I love the Croc level... when I get to watch other people play it.

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155 Re: Batman: Arkham on Fri Mar 12, 2010 3:19 am

alucardbarnivous

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Mnemosis wrote:I don't think you actually can. I think that's just there to mess with you.

Yeah... there is no middle stick.

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156 Re: Batman: Arkham on Fri Mar 12, 2010 3:19 am

alucardbarnivous

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Winter Decay wrote:I have a question... what are they going to call the sequel? I dont think that it will take place in the asylum any longer so calling it Batman: Arkham Asylum no longer is the best description. But then you no longer have the branding & good will that is now attached to the Batman: Arkham Asylum name.

Batman: Shadow of Arkham.

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157 Re: Batman: Arkham on Fri Mar 12, 2010 3:23 am

alucardbarnivous

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HairyTrucker wrote:My guess would be Batman: Gotham City or something of that sort. I would mess my pants if they made an open world Batman game in the same style as Batman: Arkham Asylum.

I'd rather they keep that to DCUO and keep this series as a sort of puzzle game with action. I mean, it would be far too easy to make this game horrible by making it open environment. I think, instead, the game should focus on key landmarks in the city that each have levels and you can use the Batmobile, Batcycle, Batboat, and Batjet in between as means of transport and adventure.

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158 Re: Batman: Arkham on Fri Mar 12, 2010 3:24 am

alucardbarnivous

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Started playing the Challenger modes and they became sort of repetitive. I think in the sequel, these Challenger modes should be unique or separate from what you did in the game. Almost like bonus levels or side quests.

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159 Re: Batman: Arkham on Fri Mar 12, 2010 3:25 am

alucardbarnivous

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Lee wrote:I found the remaining teeth! Thanks for the tip, all.

The only ones I were missing were in the Warden's Office.

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160 Re: Batman: Arkham on Fri Mar 12, 2010 3:30 am

There is a upper library-file area in the warden't office alucardbarnivous, that's where you should find them. It took me too long to find these damn things.

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161 Re: Batman: Arkham on Fri Mar 12, 2010 3:49 am

alucardbarnivous

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The_Donster wrote:There is a upper library-file area in the warden't office alucardbarnivous, that's where you should find them. It took me too long to find these damn things.

I got them yesterday. Thanks though! I locked up the Riddler shortly after that. The only puzzles I had to look up on-line to finish was the Intensive Care Lobby's question mark window, the Riddler trophy in the Mansion lobby (picked it up when I helped someone else on their game but forgot it on my game), and the teeth in the Warden's office.

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162 Re: Batman: Arkham on Sat Mar 13, 2010 1:14 am

alucardbarnivous

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If anyone's interested, I uploaded quite a bit of the art done by Wildstorm for the game:

http://www.comicartcommunity.com/gallery/categories.php?cat_id=625

Couldn't find a few of the pieces, however.

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163 Re: Batman: Arkham on Sat Mar 13, 2010 9:49 am

alucardbarnivous

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alucardbarnivous wrote:For a sequel, I hope Joker, Harley Quinn, Riddler, Bane, Killer Croc, and Scarecrow return.

As for new threats, I hope we see Mr. Freeze, Man-Bat, Two-Face, Firefly, Calendar Man, and Mad Hatter.

Few thoughts on a sequel:

Riddler returns Hannibal Lecter style where before his capture, he sets up riddles in Gotham with deadly results if Batman leaves untouched.

Scarecrow = Scarebeast.

Bane takes the Titan formula to Wayne Manor and injects Alfred with it (who, when turned, bears a resemblance to the Outsider). Batman has to follow Bane to Wayne Towers where he forces Kirk Langstrom to alter Titan after capturing his wife Francine (who has gone on to work for Wayne). Batman has to battle Man-Bat and then Bane to prevent this new version of Titan from hitting Gotham.

Killer Croc hits the Gotham Sewers and injects the Sewer King's children with the formula.

Two-Face sends the Dark Knight to the Gotham Zoo in the game's start to face his Arkham Asylum-like rat maze.

Mad Hatter takes over GCPD headquarters.

Firefly started the fire at Blackgate for Joker where he remained alongside Mr. Freeze to face the Dark Knight.

Side Quest: Calendar Man is killing victims and if Batman is to stop him, he has to solve calendar themed puzzles.

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164 Re: Batman: Arkham on Sat Mar 13, 2010 10:59 am

Spider_Fan14

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alucardbarnivous wrote:
alucardbarnivous wrote:For a sequel, I hope Joker, Harley Quinn, Riddler, Bane, Killer Croc, and Scarecrow return.

As for new threats, I hope we see Mr. Freeze, Man-Bat, Two-Face, Firefly, Calendar Man, and Mad Hatter.

Few thoughts on a sequel:

Riddler returns Hannibal Lecter style where before his capture, he sets up riddles in Gotham with deadly results if Batman leaves untouched.

Scarecrow = Scarebeast.

Bane takes the Titan formula to Wayne Manor and injects Alfred with it (who, when turned, bears a resemblance to the Outsider). Batman has to follow Bane to Wayne Towers where he forces Kirk Langstrom to alter Titan after capturing his wife Francine (who has gone on to work for Wayne). Batman has to battle Man-Bat and then Bane to prevent this new version of Titan from hitting Gotham.

Killer Croc hits the Gotham Sewers and injects the Sewer King's children with the formula.

Two-Face sends the Dark Knight to the Gotham Zoo in the game's start to face his Arkham Asylum-like rat maze.

Mad Hatter takes over GCPD headquarters.

Firefly started the fire at Blackgate for Joker where he remained alongside Mr. Freeze to face the Dark Knight.

Side Quest: Calendar Man is killing victims and if Batman is to stop him, he has to solve calendar themed puzzles.
Cool pics, who did the artwork? also not too bad ideas for the sequel, but I'd like to add Catwoman and Penguin in there too.

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165 Re: Batman: Arkham on Sat Mar 13, 2010 11:30 am

Mnemosis

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The Robert Frost of Poop
Oh Scarebeast... Dustin Nguyen for the win!


------------------------------------
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166 Re: Batman: Arkham on Sat Mar 13, 2010 12:40 pm

alucardbarnivous

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Spider_Fan14 wrote:
Cool pics, who did the artwork? also not too bad ideas for the sequel, but I'd like to add Catwoman and Penguin in there too.

Dustin Nguyen and Sheldon Moldoff respectively, IIRC.

Thanks, but I think Penguin would be hard to pull off in this format. I would save him for a third game featuring a gang war in Gotham (Penguin, Black Mask, Great White Shark, Ventriloquist, Hugo Strange, Maxie Zeus, etc). As for Catwoman, I think she would be good for Challenger modes.

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167 Re: Batman: Arkham on Sat Mar 13, 2010 5:33 pm

alucardbarnivous

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Some ideas for character bios for the sequel you can unlock: Batgirl, Batwoman, Black Canary, Black Spider, Blockbuster, Cassandra Cain, Catman, Cavalier, Copperhead, Crime Doctor, Deadman, Deadshot, Dr. Phosphorus, Harvey Bullock, Huntress, Jane Doe, KGBeast, King Snake, Knight & Squire, Lock-Up, Lynx, Man-Bat, Nightwing, Question, Ragman, Red Hood, Red Robin, Robin, Roxy Rocket, Sewer King, Spectre, Spook, Talia, Terrible Trio, Ventriloquist II, Wildcat, and Zeiss.

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168 Re: Batman: Arkham on Tue Mar 16, 2010 8:34 pm

BlueMaxx

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^ See, those are great, but I'd actually love to play as them. And I loved guessing who'd be on the bio list.

Just heard the Batman: Arkham Asylum will be rereleased for PC, PS3 and X-Box as a Game of the Year Edition for NA. Here's a Europe article on there release: http://www.gamershell.com/companies/square_enix_co_ltd_/700212.html

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169 Re: Batman: Arkham on Wed Mar 24, 2010 5:56 pm

Spider_Fan14

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Something I've been thinking, Would anyone else want a level replay for when you beat the game? I mean, I walk around Arkhma grounds after beating the story mode and It's kinda boring without some goon skull cracking that's not in challenge mode.

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170 Re: Batman: Arkham on Sun Oct 24, 2010 7:59 pm

LordD3r3k

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I just finished this game for the Xbox 360 and really enjoyed it. I thought the Riddler puzzles were a cool addition to the game and I absolutely loved the combat. Let’s be honest, they really could have really overcomplicated it with all the possible button combinations ( something akin to Street Fighter), but keeping as simple as they did really enhanced my enjoyment. Plus, I loved the slo-mo beatings. I thought it was a cool touch.

Really, my one complaint was that there wasn’t enough fighting. It didn’t even need to be against the rogues, just give me some inmates to beat up on Laughing

With that said, I highly recommend this for any Batman fan.

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171 Re: Batman: Arkham on Tue Nov 02, 2010 9:08 am

jaydee74

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Has anyone tried out the 3-D version of this game?

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172 Re: Batman: Arkham on Wed Nov 03, 2010 9:28 pm

shark6495

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Zombie Pirate
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I tried the 3d version and its just ok.... red and blue glasses... but I was at WAlmart tonight and there's an edition for 80 bucks that has a batarang leather notebook w all of the in game info a big carrying case the game and a behind the scenes dvd

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173 Re: Batman: Arkham on Wed Dec 08, 2010 5:05 pm

Gojiratoho

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Zombie Ninja
Zombie Ninja

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174 Re: Batman: Arkham on Wed Dec 08, 2010 6:01 pm

prescribeddrone

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Zombie Ninja
Zombie Ninja
Sweet teaser.

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175 Re: Batman: Arkham on Thu Dec 09, 2010 12:03 pm

Spazzy

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Zombie Ninja
Zombie Ninja
I want it NOW

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